Costume design and technology is a rigorous program that offers hands-on experience in theatre, opera, dance and film. Four resident faculty members teach a demanding curriculum designed to prepare students for successful careers in the entertainment industry. During the first and second year all students are enrolled in drawing, rendering, design and technology classes that explore the building blocks of costuming. At the end of the second year all students submit their portfolios for review and have an interview with the faculty prior to a decision being made about which track they will follow for the remaining two years: Design or Technology. This decision reflects the faculty’s assessment about where the student’s strengths lie and which sector of the costume business suits their abilities best.
Production assignments for Technology track students will include first hand, draping and management opportunities. Those in the Design track will have design opportunities in the third and fourth years, but will also continue to gain experience in technology and crafts. Students are given considerable production experience, working in five completely different state-of-the-art theatrical spaces on many fully staged productions each year. The program enables the student to graduate with an impressive portfolio of renderings and photography of realized designs.
Christine Turbitt, Director of the Costume Design and Technology Program; Costume Design and Technology Faculty: Bio e-mail
Bill Brewer, Costume Design Faculty: Bio e-mail
Pam Knourek, Costume Technology Faculty, Costume Shop Manager: Bio e-mail